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Are you brave enough to tread the path of madness? Follow
Avyanna in Disciples: Liberation – Paths to
Madness, a new adventure to liberate the people of
Nevendaar and bring them new hope. New abysses, dungeons and quests
with hidden secrets and lost treasures await you. Encounter
mysterious creatures and capture long-forgotten weapons that are
the subjects of countless legends…and that might just give you a
crucial advantage in the battle for your freedom.
Your journey leads you to the laboratory of a mad necromancer and
you uncover the secret workshop of the Veil. Witness obscure
rituals in the twilight and discover a bloody secret of the feral
elves. At the end of each path there is a legendary reward waiting
for you to wield them in battle once more.
With Disciples: Liberation – Paths to Madness, you will be able to
unlock new units on your journey through Nevendaar. Meet the
devious Daughter of Sin, who was once was expelled from the Legions
of the Damned and is known for her diligence and cruelty alike. The
Living Armor, a blend of steel and magic forged into the perfect
fighting machine, emerges from the Empire’s experimental chambers
to help you hold your ground. Cut from a completely different cloth
are the Blood Ents, who feed on the lifeblood of pure Elven
bloodlines to wreck their enemies with deadly thorns. The Avatar of
Death emerged directly from the abysmal brain of a mad necromancer
of the Undead Horde, sowing destruction and reaping death.
New paths:Disciples: Liberation –
Paths to Madness carves new ways that can be accessed at
any time in the game – even with pre-existing playthroughs. And
whether you have just set out on your journey or have already
forged ahead, these paths will adapt their challenge to your
Eight new stories: Dark side quests spark new
storylines with new characters and challenges.
Four strong allies and powerful enemies:
Strengthen your army with the Daughter of Sin, the Living Armor,
the Blood Ent and the Avatar of Death. After unlocking, the new
units can be recruited both in the main game and in the
Four new dungeons are waiting to be explored:
Dungeons full of mysteries and secrets lie hidden the far-flung
corners of Nevendaar – the laboratory of a mad necromancer, a forge
that turns out to be a secret workshop of the Veil, a place
brimming with magic in a demonic fortress and a sacred grove of the
Elven Alliance hidden among the mountain peaks.
Four lost and legendary relics: The Rod of the
Baroness, the Scepter of the Archangel, the Staff of the Lich
Queen, and the Dragon Blade of Illumielle are waiting to taste
blood once again.