Pirates & Raiders Culture Pack
Become the scourge of the ancient world with the Total War™:
ROME II – Pirates & Raiders Culture Pack. Introducing a new
playable culture consisting of three new raiding-focused factions,
Pirates & Raiders brings new buildings, technologies, religion,
faction traits, battlefield and naval units to Total War: ROME
Players can now plunder the campaign map as the Ardiaei of
Illyria, and the Thracian tribes of Tylis and the Odrysian Kingdom.
With their own rosters of military and naval units, distinct traits
and play styles, these Balkan factions offer a new and unique way
to experience the Grand Campaign in ROME II.
New Balkan cultural traits – Tylis, the Ardiaei
and the Odrysian Kingdom are all adept raiders, snatching wealth
from under the noses of the other factions, and fight with great
conviction in enemy territory. So warlike are these tribes, their
populations are actually happier when at war with their
New faction traits – Each of the Balkan
factions has its own starting position on the campaign map and its
own set of faction traits, making a unique Grand Campaign
experience. All are accomplished brigands; in addition, The
Illyrians of the Ardiaei favour piracy, the Thracians of the
Odrysian Kingdom are excellent archers, while the people of Tylis,
heirs to the Celtic migrations into Asia Minor, train their new
melee infantry recruits to a high standard.
New religion – The Ardiaei and Odrysian Kingdom
both feature their own unique religious building chains, which
bring numerous benefits and effects to their campaign gameplay.
New technologies – The Ardiaei and Odrysian
Kingdom both feature their own unique technologies, which enable
the player to unlock key new units and effects which replace parts
of the core Barbarian culture technology trees.
New units – Sharing much with their Celtic
forbears, the factions of the Balkan culture principally employ the
core Barbarian unit-roster, with the following new units available
for each faction:
New Mercenaries – The soldiers of the raiding
nations know well the value of coin and will ply their fearsome
skills at the behest of others. When playing as another faction,
the following mercenaries and auxiliaries will be available to you
when recruiting from within the indicated territory: