Game in Mind

Total War: WARHAMMER II The Queen & The Crone Steam

Total War: WARHAMMER II The Queen & The Crone Steam

Category:

$11.06

Description






NOTICE: Requires the base game
Total War: WARHAMMER II in order to play.

Total War: WARHAMMER II – The Queen & The
Crone
 

The Queen & the Crone is the first Lords Pack for Total War:
WARHAMMER II. Bolstering the forces of the High Elves and the Dark
Elves, it introduces famous rival characters and new iconic units
from the world of Warhammer Fantasy Battles to your campaigns and
battles. The content in this pack is available in both the Eye of
the Vortex and Mortal Empires campaigns.

Two new Legendary Lords… …with new quest
chains, magic items and skill trees New campaign mechanics and
objectives New Hero type for High Elves New Lord type for Dark
Elves New battlefield units for both races 16 elite Regiments of
Renown

Background
 Only in times of the grave peril does Alarielle the
Everqueen, the living embodiment of Isha, take to the battlefield.
Her eternal duty: to defend Ulthuan and its residents from the
depredations of the impure. With a rallying cry, she is joined by
the Handmaidens, the Sisters of Avelorn, and the spirits of the
woods themselves! Meanwhile, dark acts are afoot in Naggaroth.
Crone Hellebron stirs in Har Ganeth, and calls a Blood Night: the
slaves are released upon the streets and slaughtered in their
thousands. Bathing in the rivers of spilled blood, Hellebron’s
powers are magnified beyond belief, with Doomfire Warlocks and
Sisters of Slaughter flocking to her banner. The Asur will pay for
their eternal treachery – and imminently!

New Legendary Lords

Alarielle the Radiant 
Commanding the High Elf faction of Avelorn, Alarielle’s power is
that of nature itself. As she travels through the Elven lands, she
brings great joy to the people, improving public order and reducing
corruption. However, she is also subject to the Mortal World’s
Torment; as Chaos seeps into the world,

her battlefield powers wane. Only reducing and ridding of Chaos
armies will return her to her full powers. Alarielle is a
mixed-lore Caster, with access to a blend of Life magic and High
magic. She may embark on a quest for her Legendary Item, the Star
of Avelorn, and may be upgraded to ride an Elven Steed, Barded
Ithilmar Steed, and a Great Eagle. She can also recruit Forest
Spirit units such as Dryads, Treekin and Treemen. Alarielle also
has a unique campaign mechanic called Defender of Ulthuan. It is
her sacred duty to see that the inner and outer territories of the
High Elves’ home are kept free of enemy occupation. While they
remain clear, they bestow powerful benefits. Should invaders sully
Ulthuan with their presence however, the Asur’s trust in Alarielle
will fall, bringing a suite of negative effects. Alarielle has
access to a unique Rite: The Invocation of Lileath. Once active,
this rite brings a suite of benefits to Handmaidens, Sisters of
Averlorn and Dryads. Crone Hellebron Hellebron the
Hag-Queen leads the forces of Har Ganeth, a uniquely murderous Dark
Elf faction. She may periodically call a Death Night, expending
slaves on a night of murderous rampage, to keep her powers strong.
Failure to regularly hold these festivals will have a detrimental
effect on Hellebron. As each Death Night is called, nearby Dark
Elves undertake the Blood Voyage, raising an army in thrall to
Crone Hellebron, and in whose post-battle rewards she shares.
Hellebron gains massive upkeep reductions to Witch Elves and Har
Ganeth Executioners and Sisters of Slaughter, which she can also
improve via her unique skill tree. She may embark on a quest for
her twinned Legendary weapons, the Deathsword and the Cursed Blade,
and may be upgraded to ride a Dark Steed, a Cauldron of Blood, and
a Manticore. Hellebron also has access to a unique new Dark Elf
rite: Sacrifice to Drakira. Once active, this rite brings bonuses
when fighting High Elves, a reduction in diplomatic relations with
High Elves, and rank bonuses to both Death Hags and Witch Elf
units.

Unique Units

Sisters of Avelorn (Alarielle) 
Among Alarielle’s most loyal warriors, the Sisters of Avelorn are
dual-role combatants, skilled with both blade and bow. Their Bows
of Avelorn deal Magical Flaming attacks, and like many High Elf
units, they are subject to Martial Prowess.

Shadow Warriors (Alarielle)
 The first (and often last!) clue a foe gets to the presence
of the Shadow Warriors is a ravaging hail of arrows tearing into
their ranks. With Vanguard Deployment, Stalk, and long-range bows,
they can remain undetected while raining death from afar. They are
also Master Ambushers, enabling them to stay hidden on the move, in
any terrain, while firing in any direction.

Sisters of Slaughter (Hellebron) 
These murderous gladiators of death wield cruel lash-whips dealing
poisonous attacks. They also cause Fear, are subject to Murderous
Mastery, and can trigger the Trial of Blades augment when losing in
melee, improving their combat abilities.

Doomfire Warlocks (Hellebron) 
These elite, magical cavalry are very fast moving, and deal both
Magical and Poisonous attacks in melee. They are subject to
Murderous Prowess, and may cast two Bound Spells: Soulblight and
Lesser Doombolt.

Unique Hero: Handmaiden (Alarielle) 
Handmaidens act as the right hand of Alarielle. They have several
unique specialisations available in their skill trees, enabling
them to influence diplomacy, trade and influence, to bolster their
resilience in battle, and to make them peerless archers.

Unique Lord: Supreme Sorceress
(Hellebron)
 
Hellebron can field new caster Lords to lead her armies. Supreme
Sorceresses may be recruited to wield the lores of Fire, Dark,
Shadows, Beasts and Death. They can be given Names of Power to
grant them new abilities, and upgraded to ride a range of mounts,
from the Dark Steed to the Cold One, Dark Pegasus, Manticore and
the mighty Black Dragon.

Regiments of Renown: Avelorn
(Alaraielle)

  • The Scions of Mathlann (Spearmen)
    • ‘Aura of Protection’ passive ability (applies a ward save to
      nearby units whilst mana > 50%)
    • Expert Charge Defence
  • The Puremane Company (White Lions of Chrace)
    • ‘Guardian’ passive ability
    • ‘Sunder Armour’ contact effect
  • Keepers of the Flame (Phoenix Guard)
    • Magic Attacks
    • Mark of Asuryan (Entities will burst in to flames upon death
      and deal damage to any nearby enemies i.e. New interpretation of
      the Dwarf Slayer ‘Death Blow’ trait)
  • The Storm Riders (Lothern Sea Guard)
    • Cause Fear
    • Vanguard Deployment
    • Fire Whilst Moving
  • The Grey (Shadow Warriors)
    • ‘Loec’s Shroud’ ability (Increases speed and reduces the
      detection range significantly for enemies to spot them for the
      duration of the ability)
    • Snipe attribute (able to fire and remain hidden)
  • Everqueen’s Court Guard (Sisters of Avelorn)
    • Encourage
    • ‘Banner of Avelorn’ ability (Increases Winds of Magic recharge
      rate)
  • The Fireborn (Dragon Princes)
    • Bonus vs Large
    • Fire Attacks
  • Heralds of the Wind (Ellyrian Reavers – Bows)
    • Increased speed
    • Superior melee stats

Har Ganeth (Hellebron)

  • The Hellebroni (Dreadspears)
    • Poison Attacks
    • Expert Charge Defence
  • Sisters of the Singing Doom (Witch Elves)
    • Cause Terror
  • Blades of the Blood Queen (Har Ganeth Executioners)
    • ‘Guardian’ passive ability
    • ‘Frenzy’ passive ability
  • The Bolt-fiends (Darkshards – Shielded)
    • ‘Shieldbreaker’ contact effect (missile hits from this unit
      reduce missile block chance of target)
    • Additional range
  • Slaanesh’s Harvesters (Doomfire Warlocks)
    • ‘Word of Pain’ bound spell
    • ‘Soul Stealer’ bound spell
  • Knights of the Ebon Claw (Dread Knights)
    • Does not Rampage like other Cold One units
    • Murderous Prowess upgraded to Murderous Mastery
  • Chill of Sontar (War Hydra)
    • ‘Frostbite’ Contact Effect
    • ‘Fire Breath’ with ‘Frost Breath’ which deals more damage and
      applies the ‘Frostbite’ contact effect
  • Raven Heralds (Dark Riders)
    • Mounted on Dark Pegasi

But this is not all. The Druchii possess a dark and powerful
weapon. When blood runs in rivers and the air is choked with Death,
the chains will break and this monstrous secret will be
unleashed.

System requirements



Minimum:

  • OS: Windows 7 64Bit
  • Processor: Intel® Core™ 2 Duo 3.0Ghz
  • Memory: 5 GB RAM
  • Graphics: NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @720p
  • DirectX: Version 11
  • Storage: 60 GB available space
Recommended:

  • OS: Windows 7 / 8 (8.1)/ 10 64Bit
  • Processor: Intel® Core™ i5-4570 3.20GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 770 4GB | AMD Radeon R9 290X 4GB @1080p
  • DirectX: Version 11
  • Storage: 60 GB available space
0

Your Product Basket

The Cart is Empty
No Product in the Cart!
$0.00
$0.00
$0.00